Abilities
Every hero has a 6-dice which determines how this character will behave in battle. Each side consists of a base ability described here. Most abilities also have a number assigned (refered to as pips), which determines the power of this ability.
🌀
Mana
Gain mana. Any hero in your team can use this mana.
🛡️
Shield
Move to the front line and shield an ally. Target is chosen randomly from any frontline ally.
🧿
Shield all
Move to the front line and shield all allies.
☂️
Cover
Shield yourself and forward all incoming damage from target to yourself. Target is chosen randomly.
⚔️
Melee damage
Move to the front line and hit an enemy. Enemy is chosen randomly from the enemy fron line.
🏹
Ranged damage
Move to the support line and hit an enemy. Enemy is chosen randomly from the enemy front line.
🔥
Magic damage
Hit an enemy. Enemy is chosen randomly from the enemy front line.
💥
Damage front
Move to the front line and hit all front enemies.
🧨
Damage all
Hit all enemies.
🎯
Eliminate
Instantly kill a target with equal or less hp
❤️
Heal
Move to the support line and heal an ally. Target is chosen randomly from any damaged allies.
💞
Heal all
Move to the support line and heal all allies.
🕷️
Summon spider
Summon a spider. Summons appear on the same line as the caster.
🐻
Summon bear
Summon a bear. Summons appear on the same line as the caster.
💀
Summon skeleton
Randomly summon a skeleton archer, mage or swordsman.
🐺
Summon wolf
Summon a wolf. Summons appear on the same line as the caster.
🐝
Summon bee
Summon a bee. Summons appear on the same line as the caster.
🧟
Summon zombie
Summon a zombie. Summons appear on the same line as the caster.
👼
Revive
Revive a fallen ally
💤
Idle
Do nothing.
🗑️
Disposed
Do nothing.
🧊
Frozen
Do nothing.
🚫
Disarmed
Do nothing.
🧹
Swiped
Do nothing.
🕑
Cooldown
Do nothing.
⛰️
Petrified
Do nothing.